![]() In the first tests I hardly could render three or four images in a row. In fact, one of the things that were really improved since the first time I tried a test build with Blender 2.50 and Freestyle was stability. ![]() ![]() I already showed a few examples of Freestyle images here at Blender 3d Architect, and today I will talk a bit more about the project. In Blender we have a project that want to integrate a NPR render engine called Freestyle to enable all Blender artists to generate easily NPR style images. To use NPR style images in 3d softwares today we have to sometimes work on post production, with filters in image processing tools like Gimp or Photoshop. The images were generated using techniques such as watercolor or airbrush. ![]() Before we start to work with photo real renderings generated by sophisticated softwares, the most used technique to show and represent architectural visualization projects was NPR, which is the acronym to Non-photorealistic rendering. ![]()
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